Added destruction to more objects and upgraded several existing ones.
Added new road system and associated editor tools.
Added new terrain material low/high quality editor tools.
Added noise option for terrain brushes.
Added dithered height transition option for material baking.
Added object scaling tool to editor.
Added controls for ascending/descending camera.
Added localization key for map names.
Improved editor materials, details, road, resources options display.
Improved object undo/redo to apply group changes and store more steps.
Improved terrain undo/redo to work with skybox and store more steps.
Tweaked material isGenerated option into 3 ignore options for more control.
Tweaked objects list to use new search system.
Tweaked viewmodel tilt to clamp angle when using high sensitivity.
Tweaked ranger grade weapon damages slightly higher.
Tweaked arrow weapon ranges a bit lower.
Tweaked sidings to be vulnerable to guns/melee.
Tweaked blowtorch inventory width lower.
Tweaked dead trees to no longer block from jumping on stump.
Fixed claim to prevent placing claim flag in a spot that overlaps another player’s.
Fixed players/vehicles/animals/zombies appearing stuck in when swapping servers.
Fixed group name indicators to use character name if nickname not set.
Fixed Arena field reflecting strangely in water.
Fixed workshop map descriptions/icons in level list.
Fixed barrel quality not updating on other clients.
Fixed detail texture bleed on official maps.
Fixed server crash when including “Debug” in startup commands.